Effect
[Start of Your Turn] If you have 2 memory or less, set your memory to 3.
[Your Turn] When you play an [Eosmon] you may suspend this card to reveal 3 cards from the top of your deck. Add 1 Tamer card or 1 Digimon card with [Eosmon] in its name among them to your hand. Place the remaining cards at the bottom of your deck in any order.
[Opponent's Turn] While you have an [Eosmon], your opponent's Tamers don't unsuspend during their unsuspend phase.